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Reimplementation · Creative

AniCraft

Replaces: Adobe Animate

Summary

Animate-style 2D animation editing with XFL/FLA files, timelines, drawing tools and animation exports.

Description

An independent Adobe Animate-compatible 2D animation editor built on AniCraft and Craft engine crates. Reads and writes XFL folders and zipped FLA documents, with vector drawing, symbols, timelines, tweens and text. Exports SWF, GIF, MP4, PNG sequences and SVG, with command-line and MCP interfaces for inspection, rendering, conversion and editing.

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Compatibility and scope

Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.

Development status
Experimental
Compatibility
Partial (claimed)
Languages
Rust
Platforms
Windows, macOS, Linux
License
MIT OR BSD-3-Clause

Known limitations

Prerelease for inspection, conversion and light editing. ActionScript has a limited main-timeline subset, without a general VM or component behavior. Some document features are only preserved; 3D and armature fidelity is not established. SWF output is untested in Adobe Flash Player. Large exports are slow; binaries are unsigned.

Repository activity

GitHub stars
5
Forks
2
Last push
Repository state
Not archived

Last successful update:

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