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Reimplementation · Creative

AztecCraft

Replaces: Autodesk Maya

Summary

An early Maya-style 3D editor with primitives, transforms, undo/redo and perspective navigation.

Description

A Rust desktop prototype targeting Maya's interface and behavior. Offers primitive creation, selection, transforms, undo/redo and perspective navigation, with bounded Maya binary scene decoding and provisional Unix writing for supported existing records. Library APIs provide single-face extrusion and OBJ export; optional MCP controls a new editor window.

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Compatibility and scope

Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.

Development status
Experimental
Compatibility
Targeting (claimed)
Languages
Rust
Platforms
Not documented
License
MIT OR Apache-2.0

Known limitations

Provisional Unix Maya binary Save/Save As needs native QA; Maya ASCII, structural rewriting and Windows writing are unsupported. GUI export and extrusion remain unfinished. Animation, rigging, UVs, rendering, scripting and plug-in compatibility are planned. Overall Maya coverage is unmeasured; cross-platform launch verification remains incomplete.

Repository activity

GitHub stars
19
Forks
6
Last push
Repository state
Not archived

Last successful update:

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