Reimplementation · Creative
AztecCraft
Author:
Replaces: Autodesk Maya
Summary
An early Maya-style 3D editor with primitives, transforms, undo/redo and perspective navigation.
Description
A Rust desktop prototype targeting Maya's interface and behavior. Offers primitive creation, selection, transforms, undo/redo and perspective navigation, with bounded Maya binary scene decoding and provisional Unix writing for supported existing records. Library APIs provide single-face extrusion and OBJ export; optional MCP controls a new editor window.
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Compatibility and scope
Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.
- Development status
- Experimental
- Compatibility
- Targeting (claimed)
- Languages
- Rust
- Platforms
- Not documented
- License
- MIT OR Apache-2.0
Known limitations
Provisional Unix Maya binary Save/Save As needs native QA; Maya ASCII, structural rewriting and Windows writing are unsupported. GUI export and extrusion remain unfinished. Animation, rigging, UVs, rendering, scripting and plug-in compatibility are planned. Overall Maya coverage is unmeasured; cross-platform launch verification remains incomplete.
Repository activity
- GitHub stars
- 19
- Forks
- 6
- Last push
- Repository state
- Not archived
Last successful update:
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