Skip to content
remade.wiki

Reimplementation · Creative

ClipRecorder

Reimplements NVIDIA ShadowPlay

Reimplements ShadowPlay-style instant replay using Windows screen capture, DirectX 11 and Media Foundation. Buffers hardware-encoded H.264 video with system audio and optional microphone input, then saves the recent recording as MP4 through a global hotkey. Uses generic GPU encoders rather than an NVIDIA-specific SDK.

Repository Mirrors

No mirrors found. Contribute a mirror link ↗

Compatibility and scope

Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.

Development status
Experimental
Compatibility
Partial (claimed)
Languages
C++
Platforms
Windows
License
Unlicensed

Known limitations

Requires Windows 10 20H1 or later and a compatible hardware H.264 encoder. Targets replay capture, with no claim of complete ShadowPlay overlay, automatic highlights, HDR or AV1 parity. Performance and recording behavior are maintainer-reported. No application-wide license grant is documented; bundled dependencies have separate licenses.

Repository activity

GitHub stars
4
Forks
0
Last push
Repository state
Not archived

Last successful update:

GitHub statistics are refreshed approximately every 24 hours.

Share this project

Badges

View Badges
Dark (Default)
Listed on Remade (dark)
light
Listed on Remade (light)
classic
Listed on Remade (classic)

About Remade badges