Reimplementation · Games
Crimsonland macOS Port
Author:
Replaces: Crimsonland
Summary
Native macOS runtime for Crimsonland, using the original scripts and assets from a user-owned copy.
Description
Unofficial native macOS runtime for Crimsonland (2014 remaster) built on LÖVE. It reimplements the engine's NX_* Lua API, PAK V11 archives, .mft fonts and particle scripts so the game's own Lua scripts and XML data run unmodified. Quest, survival and endless modes, perks, saves and achievements are playable.
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Compatibility and scope
Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.
- Development status
- Beta
- Compatibility
- Partial (claimed)
- Languages
- Lua, Python
- Platforms
- macOS
- License
- GPL-3.0-or-later with independent-module exception
Known limitations
Requires assets extracted from a user-owned copy of the 2014 GOG release; no game data is distributed. Playable end to end but not finished, and some behaviour still differs from the original.
Repository activity
- GitHub stars
- 0
- Forks
- 0
- Last push
- Repository state
- Not archived
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