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Reimplementation · Games

Crimsonland macOS Port

Replaces: Crimsonland

Summary

Native macOS runtime for Crimsonland, using the original scripts and assets from a user-owned copy.

Description

Unofficial native macOS runtime for Crimsonland (2014 remaster) built on LÖVE. It reimplements the engine's NX_* Lua API, PAK V11 archives, .mft fonts and particle scripts so the game's own Lua scripts and XML data run unmodified. Quest, survival and endless modes, perks, saves and achievements are playable.

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Compatibility and scope

Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.

Development status
Beta
Compatibility
Partial (claimed)
Languages
Lua, Python
Platforms
macOS
License
GPL-3.0-or-later with independent-module exception

Known limitations

Requires assets extracted from a user-owned copy of the 2014 GOG release; no game data is distributed. Playable end to end but not finished, and some behaviour still differs from the original.

Repository activity

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Repository state
Not archived

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