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Reimplementation · Creative

HumanMotionCraft

Replaces: Cascadeur

Summary

Cascadeur-style humanoid animation with IK, keyframes, physics-assisted posing and learned in-betweening.

Description

A broader alternative for Cascadeur-style 3D humanoid animation. Provides a built-in humanoid rig, keyframes, layers, IK pins, physics-assisted posing, motion-matching locomotion and learned in-betweening. Desktop, CLI and MCP commands share the same core and export GLB animation clips.

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Screenshots

HumanMotionCraft animation demo showing a humanoid pose in a 3D viewport.
Humanoid animation demo published with the project.

Compatibility and scope

Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.

Development status
Experimental
Compatibility
Partial (claimed)
Languages
Rust
Platforms
Windows, Linux
License
GPL-3.0-or-later

Known limitations

Not a Spine 2D replacement or a full Cascadeur clone; native Cascadeur project compatibility is not established. Focuses on humanoids rather than arbitrary rigs, character creation or a full 3D scene editor. Published releases are Windows-only; Linux builds are documented. Optional motion-from-text helpers require separate models with their own licenses.

Repository activity

GitHub stars
12
Forks
0
Last push
Repository state
Not archived

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