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Reimplementation · Creative

Nerthus

Replaces: QuadSpinner Gaea

Summary

Create Gaea-style terrains with node graphs, erosion, surface detail, coloring and map exports.

Description

Independent Gaea-style node-based terrain generator with terrain primitives, erosion, surface detail, coloring and map export. The maintainer reports reading and writing Gaea .terrain projects. Includes a desktop editor, command-line builds and local MCP automation, plus a restricted browser editor.

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Screenshots

Nerthus: terrain preview and procedural node graph.

Compatibility and scope

Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.

Development status
Experimental
Compatibility
Partial (claimed)
Languages
Rust
Platforms
macOS, Web
License
MIT

Known limitations

Windows and Linux builds are untested. Node output, palettes, interface behavior and image decoding differ from Gaea; Houdini, Unity and Unreal bridges are omitted. Browser builds run on one CPU thread and omit map export, file imports, baking, persistent settings and MCP.

Repository activity

GitHub stars
67
Forks
2
Last push
Repository state
Not archived

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