Reimplementation · Creative
Nerthus
Author:
Replaces: QuadSpinner Gaea
Summary
Create Gaea-style terrains with node graphs, erosion, surface detail, coloring and map exports.
Description
Independent Gaea-style node-based terrain generator with terrain primitives, erosion, surface detail, coloring and map export. The maintainer reports reading and writing Gaea .terrain projects. Includes a desktop editor, command-line builds and local MCP automation, plus a restricted browser editor.
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Screenshots
Screenshot unavailable. Nerthus: terrain preview and procedural node graph.Compatibility and scope
Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.
- Development status
- Experimental
- Compatibility
- Partial (claimed)
- Languages
- Rust
- Platforms
- macOS, Web
- License
- MIT
Known limitations
Windows and Linux builds are untested. Node output, palettes, interface behavior and image decoding differ from Gaea; Houdini, Unity and Unreal bridges are omitted. Browser builds run on one CPU thread and omit map export, file imports, baking, persistent settings and MCP.
Repository activity
- GitHub stars
- 67
- Forks
- 2
- Last push
- Repository state
- Not archived
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