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Reimplementation · Creative

SculptForge

Replaces: ZBrush

Summary

ZBrush-style sculpting with brushes, masks, subdivisions, remeshing, painting and production-format exchange.

Description

A digital sculpting application targeting familiar ZBrush-style brushes, modifier gestures, masks, face groups, parts, subdivision levels and transforms. Adds dynamic topology, quad remeshing, sculpt layers, painting and model exchange with OBJ, FBX, glTF and USD. Includes command/CLI workflows, a Blender bridge and optional AI brush/model tools.

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Screenshots

2 images
SculptForge sculpting a detailed creature bust with brush, layer and export controls.
SculptForge game asset workflow with level-of-detail generation and export tools.

Compatibility and scope

Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.

Development status
Experimental
Compatibility
Partial (claimed)
Languages
C++
Platforms
Windows, macOS, Linux
License
GPL-3.0-or-later

Known limitations

Early release; full ZBrush project, brush, material and plug-in compatibility is not established. AI features use optional external services or separately licensed local models. Packages are unsigned, and format/hardware coverage remains limited to documented upstream evidence.

Repository activity

GitHub stars
666
Forks
83
Last push
Repository state
Not archived

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