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Reimplementation · Creative

SubCraft

Replaces: Adobe Substance 3D Painter

Summary

Painter-style 3D texture painting with PBR layers, masks, mesh baking and game-engine exports.

Description

An independent Painter-style 3D texture painting application with layered PBR materials, masks, generators, smart materials, mesh-map baking and game-engine export presets. Imports OBJ, glTF and FBX and saves its own project format.

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Screenshots

2 images
SubCraft: mesh-baking preview and settings.
SubCraft: new texture-project dialog.

Compatibility and scope

Status and compatibility are maintainer-reported. Inclusion is not an independent verification or certification.

Development status
Experimental
Compatibility
Partial (claimed)
Languages
Rust
Platforms
Windows, Linux
License
MIT OR Apache-2.0

Known limitations

Early but usable, with breaking project-format changes possible. Painter project compatibility is not documented. SBSAR materials cannot be read directly; exported texture maps can be imported instead. Some painting and export workflows remain incomplete. Windows binaries are unsigned.

Repository activity

GitHub stars
68
Forks
11
Last push
Repository state
Not archived

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Supporting tools

More re-implementations of Adobe Substance 3D Painter